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lsktp_fabric_1.0版通用写法(26.2)
package lsk.lsktp.lsktp;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.DimensionArgument;
import net.minecraft.commands.arguments.coordinates.Vec3Argument;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.Relative;
import net.minecraft.world.phys.Vec3;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.Collections;
public class Lsktp implements ModInitializer {
public static final String MOD_ID = "lsktp";
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
@Override
public void onInitialize() {
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
dispatcher.register(
Commands.literal("lsktp")
.then(
Commands.argument("pos", Vec3Argument.vec3())
.executes(ctx -> execute_command(ctx.getSource(), ctx))
)
.then(
Commands.argument("dimension", DimensionArgument.dimension())
.then(
Commands.argument("pos", Vec3Argument.vec3())
.executes(ctx -> execute_command_d(ctx.getSource(), ctx))
)
)
);
});
};
static int execute_command(CommandSourceStack source, CommandContext<CommandSourceStack> content)
{
Entity entity =source.getEntity();
if (entity == null){
source.sendFailure(Component.literal("需玩家执行"));
return 0;
}
Vec3 pos = Vec3Argument.getVec3(content,"pos");
double x =pos.x;
double y = pos.y;
double z = pos.z;
entity.teleportTo(x,y,z);
source.sendSuccess(() -> Component.literal("传送至"+ String.format("%.2f", x) + ", " + String.format("%.2f", y) + ", " + String.format("%.2f", z)),false);
return 1;
}
static int execute_command_d(CommandSourceStack source, CommandContext<CommandSourceStack> content) throws CommandSyntaxException {
Entity entity =source.getEntity();
if (entity == null){
source.sendFailure(Component.literal("需玩家执行"));
return 0;
}
Vec3 pos = Vec3Argument.getVec3(content,"pos");
double x =pos.x;
double y = pos.y;
double z = pos.z;
ServerLevel level = DimensionArgument.getDimension(content,"dimension");
entity.teleportTo(level,x,y,z, Collections.<Relative>emptySet(), 0f, 0f, false);
source.sendSuccess(() -> Component.literal("传送至"+ String.format("%.2f", x) + ", " + String.format("%.2f", y) + ", " + String.format("%.2f", z)),false);
return 1;
}
}
lsktp_fabric_1.0版通用写法(26.2)
https://lightseeking.eu.org/posts/lsktp_fabric_262_10/
作者
黄子郬
发布于
2026-06-23
许可协议
CC BY-NC-SA 4.0
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